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Project Paint

Timeline

August 2023 - December 2023

Role

Lead programmer, generalist programmer

Genre

Metroidvania

Engine

Unreal Engine 5

Project Paint is a game I worked on for the course of the Fall 2023 semester as part of my capstone class. In it, you play as a rag tag gang of misfits who are fighting against the corporate regime and their plans to strip the world of its colour. This project's development was very turbulent, as the distribution of work between teammates was not even or fair. In our team of nine, there were two programmers including myself. I found myself doing the vast majority of the work on the project, creating the movement, camera, and paint systems. I also prototyped the enemies in game, and was in charge of structuring all classes. I went so far as to implement memory management systems to keep the game running at a smooth, high FPS.

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